Dragon Age_ The Veilguard won't have an arachnophobia mode because it won't have any spiders
Published: January 01, 0001
Thedas was just declared a no-spider zone. We've seen other games [[link]] offer arachnophobia modes that replace spiders with alternative enemies: World of Warcraft , Grounded progressively de-spiderizes the offending models until they're eventually just [[link]] , and Lethal Company simply replaces spiders with But where others might provide arachnophobia modes, has arrived at a more elegant solution for overwhelming spider terror.
Veilguard won't have an arachnophobia mode, because Veilguard simply won't have any [[link]] spiders in the first place. In the business, we call that efficiency.
Our confirmation of Dragon Age's bold, spider-free future comes from BioWare community manager on Reddit (via ). In a thread discussing a recent Dragon Age: The Veilguard official blog post covering its , redditors had noted that that the blog didn't mention any arachnophobia filter. To clarify the omission, blackhairvioleteyes said that Veilguard has "no arachnophobia mode because there's no spiders!"
When you reach one of the many Spider Caves in videogames, you know exactly what's going to follow. You're going to get poisoned. You're going to get stuck in webs. You're going to have to avoid walking into egg clusters that'll hatch a bunch of spiderlings. Spiders are every videogame frustration at once. They're the antithesis of delight, and every game where we don't have to fight them is a gift.
Thankfully, that's a gift that Veilguard seems happy to provide.
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